360 Camera vs 360 Drone for Gaussian Splatting
XR AI Spotlight
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Splatica is the world engine for Physical AI. We turn a 3–5 minute 360° walk-through into a robotic simulation-ready digital twin — fully reconstructed, labeled, and exportable to Isaac Sim in under 24 hours. With 3,000+ scenes built, paying robotics customers, and early revenue, we’re building the infrastructure layer that supplies real-world environments for large-scale robot training. Splatica enables the last mile of sim-to-real — at scale.
Splatica is the world engine for Physical AI. It was founded in London in 2025 by a team with a decade of experience in 3D reconstruction and computer vision, on a simple belief: the physical world should be as easy to capture in 3D as it is to film.
Physical AI and robotics are bottlenecked by data. Simulation only transfers to the real world when the digital environment matches reality — and collecting diverse, photorealistic, physically accurate 3D environments has been slow, expensive, and specialist-only.
Splatica removes that bottleneck. We turn a 3–5 minute 360° walk-through into a robotic simulation-ready digital twin — fully reconstructed, labeled, and exportable to NVIDIA Isaac Sim in under 24 hours, with no manual stitching or point-cloud cleanup.
With 3,000+ scenes built, paying robotics customers, and early revenue, Splatica is building the infrastructure layer that supplies real-world environments for large-scale robot training — enabling the last mile of sim-to-real, at scale. A 2026 partnership with Insta360 makes high-fidelity capture accessible to anyone with a consumer 360° camera or an Antigravity A1 drone.
Co-founders who have worked together for 10+ years.
CEO / CTO
10+ years leading computer vision companies — road sign recognition, HD maps for self-driving, and 3D reconstruction. Has shipped CV systems at automotive scale across multiple markets.
More about Eugene →
CFO / COO
10+ years leading operations and finance. Serial entrepreneur — co-founded three companies with the current team, managing tens of engineers and shipping large processing pipelines.
Revenue & Growth
Deep-tech GTM and CBDO. Strategic partnerships across automotive and humanoid robotics. Previously at Arrival, WayRay, Humanoid, and Jaguar Land Rover in founding and executive roles.
More about Andrey →Deep computer-vision and 3D research expertise.
UK Global Talent and inventor; edge-AI founding engineer with deep 3D vision & rendering expertise.
Low-level AI optimisation and computer-vision systems engineering.
PhD, TU Munich — computer vision research.
3D CV research engineers building the real-time rendering pipeline.
+5 more with deep backgrounds in math, AI, web, DevOps, and GIS.
The team has built at
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