360 Camera vs 360 Drone for Gaussian Splatting
XR AI Spotlight
Turning Insta360 videos into stunning 3D digital twins quickly and 100% automatically
Digital 3D replicas
Splatica transfers physically accurate 3D splat scenes into Isaac Sim and Omniverse, ready to use with native prompts and model-training pipelines. The biggest challenge for physical AI is diverse data collection — Splatica is a rapid pipeline for creating photorealistic, physically accurate environments.
Segment anything, extract and replace objects with known USD assets.
Physics extracted with VLM and baked into USD scene together with separate objects and scene graph.
Train your robot in a reliable digital copy of the physical space to minimise training in the real environment.
Realistic representation where camera intrinsics can be simulated in any required format, video data collection for training VLA and SLAM,
Expand to load an interactive 3D scan of an industrial factory in Turkey. Press X in the viewer to see the volumetric point cloud.
Load interactive viewer
01 Record a video using your Insta360 camera or Antigravity drone
02 Upload your raw footage (just an .INSV file) for automated 3D reconstruction.
03 Explore and export your 3D model.
From the community
360 Camera vs 360 Drone for Gaussian Splatting
XR AI Spotlight
Este castillo va a vivir para siempre en 3D · Proyecto Eternal · Antigravity A1
Victor Carrasco · Dron de gentes
Meta Quest 3/3S 3D化された『天空の街』の360°VR体験がすごい!Antigravity A1
カエルVR
You only need a consumer-grade 360° camera — no specialist rigs or LiDAR. A single walk-through captures full, high-quality 360° coverage of a location in about five minutes.
None. Processing is fully automated — upload your footage and Splatica reconstructs the scene end to end, with no manual stitching or cleanup.
View it online in our interactive web viewer, embed it directly into your website, or render and share it as a video with preset camera angles for social media.
Yes — export as .ply for use in Unity or Unreal Engine. Scenes also export to NVIDIA Isaac Sim and Omniverse for robotics simulation.